Friday, 18 October 2013

NVIDIA Introduces G-SYNC Technology for Gaming Monitors; Tears, Stutters, Lag Become Artifacts of the Past

Game Developers, Display Makers, System Builders Express Broad Support

MONTREAL - Oct. 18, 2013 - Solving the decades-old problem of onscreen tearing, stuttering and lag, NVIDIA today unveiled NVIDIA G-SYNCTM technology which, for the first time, enables perfect synchronisation between the GPU and the display.

The result is consistently smooth frame rates and ultrafast response not possible with previous display technologies.

Several years in the making, G-SYNCTM technology synchronises the monitor's refresh rate to the GPU's render rate, so images display the moment they are rendered. Scenes appear instantly. Objects are sharper. Game play is smoother.

"Our commitment to create a pure gaming experience led us to G-SYNC," said Jeff Fisher, senior vice president of the GeForce business unit at NVIDIA. "This revolutionary technology eliminates artifacts that have long stood between gamers and the game. Once you play on a G-SYNC monitor, you'll never want to go back."

Since their earliest days, displays have had fixed refresh rates - typically 60 times a second (hertz). But, due to the dynamic nature of video games, GPUs render frames at varying rates. As the GPU seeks to synchronise with the monitor, persistent tearing occurs. Turning on V-SYNC (or Vertical-SYNC) eliminates tearing but causes increased lag and stutter as the GPU and monitor refresh at different rates.

G-SYNC eliminates this tradeoff. It perfectly syncs the monitor to the GPU, regardless of frame rate, leading to uncompromised PC gaming experiences.